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Very cool and original! I got to day 8!!! It becomes pretty intense after a while, haha :D 

Thanks so much for playing! I am glad to hear the difficulty creep was challenging!  In a future build, I may add variety to the difficulty scaling.  Rather than the (admittedly lazy) increase in enemy speed over time, I may implement different kinds or obstacles, pathing variety, timebombs and more. Thanks again!

Sounds like a good idea!  :) 

AMAZING